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Wiki / Status and recordsStand und Protokolle

Reverse Engineering Artifact Inventory

ReferenceNachschlagewerk Original page in the GitHub wikiOriginalseite im GitHub-Wiki

In plain wordsIn einfachen Worten

This page lists the large raw files produced by the reverse-engineering work, which stay in the code repository instead of the wiki because they are too big. It notes that nine more research rounds (2 to 10) have landed since the inventory was made; it links the reports of rounds 2 to 5 itself and points to the Reverse Engineering Research index for all of them. It notes that this research is static (reading files and code) unless a page says a change was confirmed in the running game.

  • Inventory size at generation time: 1,918 files, 7.4 GiB in total.
  • The biggest parts are game archives (.resources, 3.8 GiB) and texture databases (.texdb, 2.5 GiB).
  • Round 2 has 10 reports, round 3 has 11, round 4 has 11 and round 5 has 1; rounds 6 to 10 are listed on the Reverse Engineering Research index.
  • The console unlock and the Kiscule Command node are written up with in-game proof on the TNC Console Unlock page.

Diese Seite listet die großen Rohdateien der Reverse-Engineering-Arbeit auf, die wegen ihrer Größe im Code-Repository statt im Wiki bleiben. Sie vermerkt, dass seit der Bestandsaufnahme neun weitere Forschungsrunden (2 bis 10) dazukamen; die Berichte der Runden 2 bis 5 verlinkt sie selbst, für alle verweist sie auf das Verzeichnis Reverse Engineering Research. Sie weist darauf hin, dass diese Forschung statisch ist (Dateien und Code lesen), außer eine Seite sagt ausdrücklich, dass eine Änderung im laufenden Spiel bestätigt wurde.

  • Umfang zum Erstellungszeitpunkt: 1.918 Dateien, insgesamt 7,4 GiB.
  • Die größten Anteile sind Spielarchive (.resources, 3,8 GiB) und Texturdatenbanken (.texdb, 2,5 GiB).
  • Runde 2 hat 10 Berichte, Runde 3 hat 11, Runde 4 hat 11 und Runde 5 einen; die Runden 6 bis 10 stehen im Verzeichnis Reverse Engineering Research.
  • Konsolen-Freischaltung und der Kiscule-Command-Knoten sind mit Beweis im Spiel auf der Seite TNC Console Unlock beschrieben.

Technical detailsTechnische Details

Der technische Teil ist auf Englisch – so, wie er im Wiki steht. Unterstrichene Begriffe haben eine Erklärung auf Deutsch.

The Wiki includes every prose research note from re_probes as an English page. Large generated artifacts remain in the repository's re_probes/ tree: copying multi-gigabyte .resources, .texdb, images, archives, and temporary failures into a GitHub Wiki would duplicate data and exceed GitHub file-size limits.

Inventory at generation time: 1,918 files, 7.4 GiB total.

Newest Research (added 2026-10-01)

Nine more rounds of research landed since this inventory was generated — their reports live in re_probes/agent_reports/ (r2_*.md through r10_modtestmap.md) and are published as their own Research-Report-R<round>-<Topic> pages; Reverse Engineering Research lists all of them. Rounds 2 to 5:

All of it is static (disassembly/container reading over a snapshot or the files on disk), except where a page explicitly says a change was confirmed by starting the real game. Two topics from this batch — the console/Cvar restriction (round 4, Console-Commands) and the Kiscule Command node that reaches it from inside a map script (round 5, Kiscule-Command) — are written up together with their in-game confirmation on TNC Console Unlock; the full round-3 Kiscule node catalogue (Kisculeref, re_probes/kisculeref/catalogue.json, see the new kisculeref row below) is written up on Kiscule Node Reference. Both pages keep the PROVEN/INFERRED split explicit rather than flattening it.

Top-Level Areas

Area Files Size Repository path
(root) 6 435.4 MiB re_probes
__pycache__ 1 176.0 B re_probes/__pycache__
agent_briefs 24 96.9 KiB re_probes/agent_briefs
agent_reports 36 317.7 KiB re_probes/agent_reports
assetviewer 17 1.8 MiB re_probes/assetviewer
assetviewer3d 34 8.5 MiB re_probes/assetviewer3d
cfilekey 1 96.0 B re_probes/cfilekey
chunklist 3 33.2 KiB re_probes/chunklist
cmdtable 1 93.7 KiB re_probes/cmdtable
cmfmt 6 12.2 KiB re_probes/cmfmt
custom_save_candidates 45 1.4 MiB re_probes/custom_save_candidates
cutsceneaudio 19 1.9 MiB re_probes/cutsceneaudio
cvartable 2 1.8 MiB re_probes/cvartable
datahash 4 17.8 KiB re_probes/datahash
dlc4_alias_reduced_after_full_probe 4 865.4 MiB re_probes/dlc4_alias_reduced_after_full_probe
dlc4_cfile 1 144.7 MiB re_probes/dlc4_cfile
dlc4_devmap_patch_crashy 4 984.3 MiB re_probes/dlc4_devmap_patch_crashy
dlc4_old_identity_probe 4 865.4 MiB re_probes/dlc4_old_identity_probe
dlc4_override 2 144.7 MiB re_probes/dlc4_override
dlcprecedence 7 170.7 KiB re_probes/dlcprecedence
empty_dlc 4 88.3 KiB re_probes/empty_dlc
entitypipe 5 152.6 MiB re_probes/entitypipe
execcarrier 4 64.4 KiB re_probes/execcarrier
extract_c2 1 290.0 B re_probes/extract_c2
hash08_scratch 2 13.4 KiB re_probes/hash08_scratch
idclhash 4 19.8 KiB re_probes/idclhash
idclwriter 1 144.7 MiB re_probes/idclwriter
kisculeref 2 1.0 MiB re_probes/kisculeref
kitmap 72 1.6 GiB re_probes/kitmap
live_test_backup 1 316.0 B re_probes/live_test_backup
loader_english 9 475.4 KiB re_probes/loader_english
map_alias_v3 17 458.0 MiB re_probes/map_alias_v3
mapmanifest 12 149.0 MiB re_probes/mapmanifest
mapview_shots 139 64.7 MiB re_probes/mapview_shots
matpipe 33 139.5 MiB re_probes/matpipe
media 69 19.7 MiB re_probes/media
meshfmt 7 26.5 MiB re_probes/meshfmt
missions 35 581.5 MiB re_probes/missions
modelexport 6 33.6 MiB re_probes/modelexport
python_deps 102 8.6 MiB re_probes/python_deps
runtime_87400 3 88.0 MiB re_probes/runtime_87400
save_backups 74 2.6 MiB re_probes/save_backups
save_structure 15 477.2 KiB re_probes/save_structure
skins 81 62.6 MiB re_probes/skins
staticcoll 11 80.2 KiB re_probes/staticcoll
studio_english 27 7.6 MiB re_probes/studio_english
studio_shots 41 9.6 MiB re_probes/studio_shots
studioimport 23 9.4 MiB re_probes/studioimport
texcache 3 27.5 KiB re_probes/texcache
texdbkey 4 15.5 KiB re_probes/texdbkey
tnc_custom_map_c2v1_custom 5 19.7 MiB re_probes/tnc_custom_map_c2v1_custom
tnc_custom_map_c3v1_custom 6 31.8 MiB re_probes/tnc_custom_map_c3v1_custom
tnc_dlc_test 55 11.3 MiB re_probes/tnc_dlc_test
tno_maps 241 51.2 MiB re_probes/tno_maps
verify_quarantine_SLOT0_FC2 7 280.0 B re_probes/verify_quarantine_SLOT0_FC2
viewer 47 13.7 MiB re_probes/viewer
vtrest 353 1.1 MiB re_probes/vtrest
weapon_textures 144 158.1 MiB re_probes/weapon_textures
weapon_textures_parts 8 158.1 MiB re_probes/weapon_textures_parts
weapons 1 5.3 KiB re_probes/weapons
workflows 25 307.0 KiB re_probes/workflows

File Types

Extension Files Size
.resources 60 3.8 GiB
.texdb 28 2.5 GiB
.png 714 357.8 MiB
.zip 10 317.2 MiB
.failed 1 138.6 MiB
.bin 3 88.1 MiB
.candidate 2 51.3 MiB
.json 178 40.2 MiB
.txt 93 33.4 MiB
.glb 3 31.1 MiB
.wav 52 12.8 MiB
.dll 1 7.2 MiB
.js 29 6.9 MiB
.wtx 21 4.4 MiB
.dat 54 4.3 MiB
.mapresources 2 4.1 MiB
.log 13 1.0 MiB
.jxr 324 939.2 KiB
.proc 1 752.6 KiB
.pyc 42 707.3 KiB
.tsv 1 684.2 KiB
.py 79 658.3 KiB
.ogg 7 657.5 KiB
.entities 1 652.4 KiB
.md 69 528.6 KiB
.decl 2 510.2 KiB
.cfile 2 467.3 KiB
.h 20 397.5 KiB
.asm 7 170.7 KiB
.svg 1 140.6 KiB
.html 4 29.1 KiB
(none) 5 10.4 KiB
.cm 1 4.4 KiB
.details 9 3.6 KiB
.extkisclule 1 3.3 KiB
.verify 72 2.8 KiB
.tmp 1 1.4 KiB
.cfg 3 148.0 B
.after 2 48.0 B